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Children under 5 are not allowed in the escape rooms. (This includes infants)

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*valid Monday-Thursday (Online Only)

Players 2-7 | Time 60 minutes | Difficulty 7/10

As an experienced investigator,  you’ve dealt with numerous cases involving serial killers. However, you’ve never dealt with one quite like this. Your superior has booked you a stay at The Cecil Inn. An old inn rumored to be owned by a serial killer your team has been on the trail of for quite some time. This dark figure, inspired by H. H. Holmes, has owned this inn for the same amount of time that victims have been turning up, and your team has discovered that the only similarity in each victim’s murder case is they all stayed at none other than The Cecil Inn recently. Your mission: Find evidence linking the owner of the inn to the murders. Do you have what it takes to find the evidence and escape before the owner returns and adds you to his list?

Players 2-10 | Time 60 Minutes

Difficulty 5/10

ALLERGY WARNING:

This rooms contains hay.

The Blackstone Saloon has always been the center for sketchy activity in the past. Recently, there’s been gossip of John Blackstone, the saloon’s proprietor, loan sharking the poor for all they’re worth. Your team of ragtag bandits won’t take his behavior any longer! You’ve devised a plan to break into the saloon after closing and take back the money that Mr. Blackstone has stolen. However, no plan comes without its own kinks. The Blackstone Saloon has guards that check on their boss’s fortune every hour. Will one hour be enough to locate the stolen cash, or will your team be caught red handed? Only time will tell!

Kidnapped!

Players 2-8 | Time 60 minutes | Difficulty 8/10

ALLERGY WARNING: This rooms contains traces of eucalyptus, cinnamon, frankincense, and lavender.

The air is thin. You hear others bustling about next to you but can’t see anything. Wait! You take your blindfold off to reveal an eerie room you've never seen before. Is this a dream? After conversing with the others in the room, you find that you’ve been kidnapped! Now it’s up to you and your new-found teammates to solve the clues and puzzles to escape before………. THE KIDNAPPER RETURNS!

Players 2-5 | Time 60 minutes | Difficulty 8/10

Warning: This game contains dark spaces, small spaces, fictional symbols related to spells, photosensitivity, and requires some physical activity such as crawling. This game is not recommended for ages under 16.

We’ve all heard the saying, “meet at the crossroads to make a deal with the devil”. Well out of an act of defiance, you’ve decided to test that old saying. You and your friends meet at the infamous crossroads in Rosedale MS, where it’s said the famous musician, Robert Johnson, sold his soul back in 1936. You arrive to find a cabin rumored to have an old wizard living inside. You knock on the door……nothing. Can you find a way inside the cabin to crush these rumors for good, or will you discover…. you’re already in too deep?

Players 2-7 | Time 60 minutes | Difficulty 6/10

You are the leader of S.T.E.A.L.T.H., a secret organization dedicated to retrieving expensive stolen treasure for high-end clients. Your team has been contracted by a specific client in regards to some rare artifacts that have been stolen by raiders. Can you infiltrate the raiders ship, break into the captain's quarters, and retrieve the rare artifacts before being caught?